Sunday, April 02, 2006

despite pentangular belief

The milk faces we filmed are going to be built into a creature (made up.. in certain regions of space and movement... of flowing liquids that come from and disappear into themselves.. and some flame.. and some vomit.. and some pulse and hum). it appears in the boiler, which i plan to shoot at ACAD (unless we get access to a water treatment plant.. which is possible, eventually).

i'm working on a creature with alison that i'm really fond of, but i don't know how to use it as anything beyond a recurring part of the environment (like all those little critters they added when they fucked with the classic star wars movies... or, i'd rather think, like the tiny red alligators on your eyelashes).

at some points of the movie, the scale (of the mise-en-scene as well as the characters) will change dramatically.. without interruption (no cuts).

my reason for making a movie has always been... it's the excuse to make a boatload of visual materials... and tie them together into a tasty package.. easily swallowed with mind blowing results.

think the intro to fight club, in the brain.. but out and IN to small and (especially) large scales. One of the characters is going to BE the tubing of our city. The ventilation. The drainage. The exhaust. The intake.

The ACAD boiler is a lung. Our lickwid is a sick, it's been decided (by richie.. of all surprisingly pointed people). We visit this livinglung for council or.. something. I almost feel like there has to be a kiss.

I haven't decided on other body parts. I didn't ponder it before tonight.. the system containing our lung-monster has to be a character.. i have to make tubing tell a story.

When we shink scale, it'll be a chance for me to [learn to] tap some suspension of disbelief. I'm going to do it photorealistically.. by my measure. I'll need creatures... characters that trascend these shifts... or, at least, visible interactions between these levels of scale..

this might be where the story (PLOT? POINT?) comes to the rescue..... I want to use this animation to show children how ridiculous it is to be what they are... and that they need to not worry so much about fucking [around] [with] being alive... I want to help them (any myself, mostly)... not grow [up] stale. So I show them how the world might look if everything twisted into itself....

I want to build micro-landscapes out of cardboard and metal and... whatever i get my hands on that looks something-scopic. the sounds will have to be used to as much effect as possible... (and if we're building with styrofoam and wood... they make really neat sounds without any help!).

I also want to play with the presentation of some dead... the view from a dying mind. it, once again, just gives me the excuse to fuck of with my visuals and.. do a bunch of fun things. with motion....... this might be saved for something different. something that's not so... "student hobby animation project". fuggg.

1 Comments:

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